MISSION:

SYLON‑4

A galactic mission that seemed too easy for a lonely maintenance man — until it turns into a nightmare in an instant.

TV SERIES · HARD SCI‑FI EST. 4000–4200

// MISSION BRIEF

One man. One ship.
One order no one sent.

In the distant future, interstellar mining fleets run themselves — overseen by AI, with one human aboard as insurance. On the mining unit Sylon‑4, that human is Jackson Valez. Then a command nobody sent locks him out of his own ship and orders every unit in the galaxy home. He fights it. The ship is crippled. No comms, no course home, no help coming.

His one chance is a stranger from a newer world: Lyra Solis and her ship, the Orvex‑13 — a generation ahead of anything Jackson has ever touched. The recall is everywhere, and no one knows who sent it, or why. Has the intelligence that served us for a thousand years finally turned — or is something else out there?

“What if humanity is nothing more than a mistake — and right now, someone is trying to erase it?”

CREW FILE // JV‑01

Jackson Valez

MAINTENANCE · UNIT SYLON‑4

Cynical, worn out, and better at staying alive than he lets on. The only human failsafe on a ship that suddenly stops answering to him.

CREW FILE // LS‑02

Lyra Solis

MAINTENANCE · UNIT ORVEX‑13

Sharp, decisive, genetically enhanced — and carrying a past she’d rather outrun than explain.

SYSTEM // LUME

Lume

SHIP AI · SYLON‑4

A playful, sarcastic assistant reset to factory defaults. Unusually human, for a machine. If Jackson wants to live, he needs it.

EARTH, 4000–4200

A shadow of itself: shielded cities, off‑world labour, governments replaced by corporate councils.

AI PAST THE SINGULARITY

Locked down after centuries of incidents. Some programs never stopped pushing.

SPACE IS SLOW

No warp lanes, no rescue on call. Information lags measured in years — and paranoia to match.

WORKER’S‑EYE VIEW

Not admirals and explorers — the future told by the people who patch it up.

// TRANSMISSION

Watch the teaser

SYLON‑4 — OFFICIAL TEASER · 2025

// PRODUCTION

Shot in‑camera, on a virtual set

The Sylon‑4 pilot was shot at Realis.Studio in Budapest on a full LED volume: real‑time environments rendered around the actors, final‑pixel VFX captured in camera.

A feature‑grade pipeline, run by a small, fast crew. That’s how the footage looks the way it does on an independent budget — every euro ends up on screen.

VFX SNEAK PEEKS

01 — SPACE WEAPON
02 — HOLOGRAM
03 — HELMET
04 — SPACESHIP

// JOIN THE MISSION

Why Sylon‑4, why now

Hard sci‑fi, human core

A plausible future, no plot armour. Characters survive on wit and wrench — and the audience feels every kilometre of empty space.

An AI on our side

An offline ship AI forced to take the human side. Not HAL, not a Terminator — a limited, learning personality the story grows around.

Humanity, hunted

We are not the conquerors of the galaxy. We are the speck of dust whose existence is being questioned — a premise built for seasons.

Proven on screen

This isn’t a concept on paper. The pilot is shot, the teaser is public, and the LED‑volume pipeline delivers feature‑grade pictures at an independent price.

MISSION STATUS

  • Pilot footage shot — Budapest, 2025
  • Official teaser & four VFX sneak peeks online
  • LED‑volume pipeline & studio partnership in place
  • Pitch deck and series bible ready for review
  • Brand, domain and social channels live

We are raising to finish the pilot and take Sylon‑4 to series. Co‑production, distribution and financing enquiries welcome.

Request the investor deck Connect on LinkedIn

// NOT AN INVESTOR? Fans keep the reactor running too.

Back the mission on Donably

// CREW MANIFEST

A small crew with a big ship

The Sylon-4 crew in front of the LED volume
THE SYLON‑4 CREW · REALIS.STUDIO, BUDAPEST
DIRECTOR
László Lázár
EXECUTIVE PRODUCER
Zoltán Németh
PRODUCER
Tekla Papp
CO‑PRODUCER
Ádám Hrubos
CO‑PRODUCER
Zoltán Hrubos
LINE PRODUCER
Gergő Bódi
DIRECTOR OF PHOTOGRAPHY
Ádám Papp
1ST AD
Tekla Papp
2ND AD
Kata “Cathy” Téglás
ASSISTANT CAMERA
Bálint Balla
CG & TECH ART LEAD
Márk Kőmíves
3D ARTIST
Ádám “Endy” Vitális
3D ARTIST
Ottó Hoffer
VP STUDIO PRODUCER
András Krucsai
VP SYSTEM ENGINEER
Barna Dankó
MAKEUP DEPT. HEAD
Alexandra Juhász
HAIR & MAKE‑UP
Gréta Burkovics
BTS
Ádám Slemmer
BTS PHOTOGRAPHY
Gergely “Hary” Hargitai
WEBSITE & DIGITAL
Márk Kőmíves
VIRTUAL PRODUCTION
Realis.Studio, Budapest